thread: Abe HD Ideas
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06-24-2013, 08:20 AM
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DarkHoodness
Page 7, Post 199
 
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Well there was a re-spawn point a screen away from each of the 2 puzzles in the first game. And the puzzles you had to do after navigating them were short and relatively easy... That made the glitches forgiveable for me. Not a lot was lost if the spike puzzle shafted me or if I got my timing wrong.

E: I remember there being much harder, similar puzzles in AE with having to roll under bonesaws where your timing window was incredibly narrow, except that quicksave nerfed their difficulty to make them a lot easier than the spiky ball & bat puzzle in AO.
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Last edited by DarkHoodness; 06-24-2013 at 08:26 AM..
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