thread: Oddworld at E3
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  #373  
06-23-2013, 05:40 PM
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DarkHoodness
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I wonder if the guys who like to mod the old games over in OM&H ever tried making a level like that.

E: On topic, the spiky balls with the bats were only frustrating 'cause they were so damned glitchy. As a puzzle they'd have been challenging if all you had to do was observe a pattern and get your timing right, rather than getting unfairly shafted by a bug instead.

I sort of wonder what JAW will do with them in N'n'T, if they'll keep them in or replace them with a different mechanic.
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Last edited by DarkHoodness; 06-23-2013 at 05:58 PM..
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