Just an expansion of that...
Back when OWI games were published by GT Interactive, the team decided to bundle Abe's Oddysee and Abe's Exoddus together in a double-game pack - you know the sort of thing. However, with this pack they decided to add an extra CD.
This CD would be a behind-the-scenes documentary explaining the story of how Lorne, Sherry and Oddworld came to be, with Interviews with the team, pictures of production work and work-in pragress and the like.
At the end of the video, as a special gift (presumably for those that had bough AO and AE and had to buy it again for this extra CD) they decided to compose a short game (yes, you've guessed it - SligStorm) based on the then-familiar 2D gaming engine.
In it you would control a Slig Larva rejected by Skillya and other Sligs because of its mutation (on Earth in the wild, albino creatures are rejected, even killed by parents and others of the species). The gameplay would revolve around this larva as it struggled to escape from a Slig Birthing Complex.
The whole game would be as long as the Slig Barracks in AE, and feature a couple of minutes of film to set the story and conclude it also.
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