A TAS isn't just a skilled person playing through the game like any other person would, but using save states to eliminate errors. It's a highly involved, incredibly time consuming and very difficult process where (amongst other things) a game is played (normally) frame-by-frame to ensure perfect movement, and memory addresses are watched to help manipulate luck. Seriously, proper TAS's are meant to be perfect to the best of the authors' and community's knowledge.
Getting back on topic: these runs are awesome. I'm glad someone finally worked out how to skip at least on of Scrabania and Paramonia. The next hurdle is skipping both!
|