thread: Oddworld at E3
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  #266  
06-14-2013, 12:26 PM
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Nepsotic
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No, but it could be implemented better. As an actual puzzle mechanic, rather than just being fustrating. I'm not sure how puzzles could revolve around the mechanic, but I'm sure they can think of a way. That way they can stay true to the original without being pointless and annoying.
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