Man... Was that Rupture Farms in the background of the very first scene just a flat image? D: Oh god.
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for me it looked good up until the boardroom scene, that looked awful!
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Yes, I kind of agree. If that custcene's going to be final (considering JAW shows the work they're proud of)... it's horrible, and no one should imply that I'm being too harsh now. It plain sucks. I can't even tell if that's because of the lightning or something else too.
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That whole intro looked like it was unfinished – placeholder voiceover, very little lighting effects, they only showed really cropped closeup scenes, they rushed through it and didn’t let people focus on any one thing for too long. You can tell on the Rupturefarms flyover at the beginning that the sign and the factory in the background are flat matte paintings rather than 3D models.
They probably wanted to show part of the opening for the trailer but haven’t fully completed all the assets for the finished version, so they went with what they had. I wouldn’t read too much into it.
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I really really hope so.
Oh, and the portals are quite bad. I do understand the idea of making them blue so they differ much from dark, industrial RF theme... but it simply doesn't work
I don't get how they managed to make jumps look *even weirder* than before.
EDIT:

This is the best thing from the trailer.