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It never seemed very effective against tanks, though, despite its defense-lowering tusks; I used it almost exclusively against swarms and buildings (I gave all my creatures boring designations rather than names - Lobstephant was "Amphi. Demolitions Adv."). Maybe I just wasn't paying attention while they were fighting - An easy thing to do with regenerators.
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You won't be surprised that I have an elaborate and technical naming system. For example, my lobster-elephant was
Loxodonta bairdii and my archer-coyotes were
Toxotes latrans.
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The Chame-lion is a very useful basic unit - very much my Terran Marine in IC. Highly survivable thanks to the camouflage, regeneration, decent defense and non-contact attack, and good enough damage in a pack to take on Level IVs.
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I have the very same configuration on a dozen different mammals.
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The Scorpeagles were my solution for Level 9. They were a cheap, average-damage way of sticking wings onto Barrier Destroy. Great at taking out island bases, too fragile to be good for anything else.
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I prefer to use the lobster for that role, because of the regeneration. Henchmen can't heal flyers, and they're fragile enough as it is.
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Archer Chimps are great. I wanted an artillery unit, and there are only two creatures in the game with artillery attacks. Attack speed isn't factored into cost, so by giving them two ranged attacks it lets them do twice as much damage as most enemy equivalents in a given period of time. Fairly fast movers, too.
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Wait- they use both attacks each with the same frequency as one? I did not know that!
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Couldn't really give a reliable opinion on the Spermaceti, but the scorpion model was horrible, it was like a cartoon. Even I could tell that the ant and dragonfly mouths were wrong, though. THEY HAD JAWS. VERTICALLY HINGED ONES.
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Amazingly the jaws strike me as an artistic decision that doesn't bother me. What
does bother me is that the dragonfly only has two wings.
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It already seems strange seperating all fish and sea mammals into just three segments. Have these people never heard of pectoral fins?
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I do understand the decision from a technical perspective, though it's most egregious with the walrus. I could see it making a mess of expansions though. My sketchbook from the noughties are filled with creature designs that I would have implemented had I the skill, including a mesozoic expansion. It wouldn't have made sense for the plesiosaur flippers to not contribute to the water speed, but that would mess up the land speed. My manta ray design would have used the bird layout, but switched for water. Swim wings.