"Yet one thing that worked incredibly well was Aware Lifeforms in Virtual Environments system (ALIVE). This artificial intelligence routine cleverly controlled the actions of the creatures in the game according to the situation they were faced with and the type of character they were. It also meant Abe could decide to solve some puzzles and ignore others. The player could even trick Sligs into shooting each other. “ALIVE was really a philosophy about how we wanted characters in games to behave, and what we wanted gaming experiences to feel like,” says Lanning. “The achievements were largely in the creative solutions, while every step of the technology was an ongoing struggle.”
http://www.nowgamer.com/features/895...s_oddysee.html
so most places have it wrong
Edit:
http://www.trademarkia.com/alive-awa...-75375266.html
So it is actually Aware, not Alive
