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Copy all the stuff from RuptureFarms I the second screen has invisible switches.
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Yeah, I heard it before... /pull sarcasm level off/ I did managed to make some invisible switches work on the final path, but foot switches seem easier for me to programme and the invisible switches hardly seemed to work in combination with the slogs (either that or I should make them more angry; nevertheless, I am thinking of using a slog spawner instead, in a way so that Abe has enough time to chant and jump through portal, but as of now the first slog isn't eager to chase Abe and for the second one you have to get really close (dangerous) or keeping say "Follow me" until he starts the chase)...