thread: sligs shooting
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03-29-2002, 10:52 AM
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paramiteabe
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: Nov 2001
: Cuyahoga Falls Ohio
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paramiteabe  (95)
Blind sligs shooting

In Munch when the slig shoots you, you don't drop dead right awey like in the other games. You have time to escape. I think thats the only problem I have with Munch. It kind of makes the game easier. I like how in AO and AE you are treated like a target in a shooting gallery. You get shot and you drop dead. That made it really real like. That aspect in the game made it really difficult. Like In Necrum in the first secret area all the sligs are in the back ground and you are in the foreground. You have to hide behind objects in order not to get shot. Or the minute they see you they open fire and your dead. No time to run awey. You don't have that in Munch. You get hit once and you are still alive. I hope OWI goes back to the original idea of the sligs shooting style. And since now it is in 3D that would add a unique element in the game. I just think that old shooting style was a great challenge they had in the first games.
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