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Thanks!  I'll try to translate this model part for Blender somehow (I don't own 3dsmax)  Which mesh format does Unity use?
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Unity support a variety of mesh formats, I like to use the .FBX file format due to its great compatibilty with a various set of tools.
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Would be nice if some kind soul could export all the 3DS models and host them, if only so that everyone else doesn't have to do all the hard legwork xD
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I see how that would be usefull for the creative Oddworld community, but for now I do advice strongly against this, mostly because you would be sharing copyrighted material. Before anyone would do this I advice them to seek official permission from the copyright holders (which I don't exactly know who is who for Munch's Oddysee). If however, there would be permission to do this, I would be willing to make a usefull database with models.
Edit: Just to make sure, please remember that this thread is about Angry Mudokons, not about ripping the Munch's Oddysee models. I am of course happy to help and explain my methods, just don't make that this thread's main focus.
I am still looking for more idea's, possible bug's in the current version, and other feedback
