I busted out Kingdom Hearts: Chain of Memorie because I never actually finished it, and because I got fed up with the story of KH3D on my super-hardmode playthrough. That's with skipping every cutscene, too. I thought it was a bit stupid the first time, but I just can't bare it now. I'm not even near the stupid ending yet.
My god did they have a great system in CoM with the cards. It was the best direction the series could have ever gone in. The system that the latest two entries use is essentially build on the idea of cards, but it favors attack-defend movement and positioning to spamming cards with high numbers on them and stacking cards to certain values only to have your AI opponent play a 0 card which beats everything.
The levels are tedious and annoying. Level grinding is a nightmare. The boss fights are fantastic. It's basically every Kingdom Hearts game but with no explorable environment and less interesting filler combat.
I'm using a deck of high level attack cards with a few high level potions and cures to the point where only bosses can cardbreak me, so it's really no wonder I'm hating the small fry. I wish I could just get to the OrgXIII bosses already.
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