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Wasn't that door at 0:44 the one that supposedly led to RuptureFarms and was out of order in the final version?
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It was indeed.
I always remember that in the PSX version of Exoddus if you wait round to watch the demos at the menu, the one that takes place in the mines screen with the 2 doors and the laughing gas lever and the 2 muds you have to then sneak past the sleeping slig and pull the rings, there is a lift to the right of the screen that is not in the actual game. I always thought it was a secret level I'd never found.
Edit: 1.10 of this video