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  #577  
12-10-2012, 03:56 AM
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Phylum
No Artificial Colours
 
: Sep 2008
: Rock bottom
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Don't misunderstand me. I love it, too.

The messing around GTA style was really what the world lacked if you ask me. The most fun to have in the open world was zooming around in hover bikes changing between high and low zones to avoid starting KG chases while moving between missions. The areas seemed interesting and they all had a certain structure, but realistically there was no difference in any of them save for the small portion of the markets that was inaccessible for vehicles.

The first two sewer levels especially were really well done. The levels that focused on metal heads were by far the best in the game. Early on they were scarce and made you anxious, especially in the sewer when the lights go out. Later on there are just hordes of them and fights can get intense, but never hopelessly overwhelming. In contrast the KG fight sections were far less fun.

The progression of the story was mostly well done. I'm glad they gave Jak a different personality. He was fine in the first game, but he needed something else for the series to continue. There were some really well done scenes, and some really poor ones. The sequence when Torn betrays the underground to the Baron because he threatens to kill Ashelin was pathetically cliched and forced. They could have easily developed their relationship in much better ways than that, especially given that they're never even in the same room until the final cutscene.