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I currently can't boot my computer and I think my hard-drive might be dead. I don't have backups of the project I just mentioned, either.
Rewriting it from scratch would probably be a good thing because I might actually try my hand at using LWJGL rather than Slick. Either way I'm writing my own game loop because despite the Slick StateBasedGame being solid as a rock it has some odd qualities.
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Probably for the best. If you think about it, by restarting it you can get rid of any system bugs the old one had. Plus you've already had the experience of starting a game already so it will be quicker to get sorted this time.
I'm aiming to have a playable prototype of my slig-game by December 2012.