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Fixed - a bit. I don't understand the technical stuff behind this, but it's to do with 'uniforms'. Stranger HD uses 192 uniforms, but your hardware can't handle that many. OpenGL 2.1 must support at least 96 uniforms, but hardware manifacturers can include support for many more.
Therefore we have nVidia users with OGL 2.1 not having any problems because their hardware supports at least 192 uniforms. Intel chipsets tend to support the 96 bare minimum.
We've made some changes so that things like the game and menu now work no matter how many uniforms you have. However, skinned characters (Stranger, NPCs and I think ammo) use all 192 uniforms. If your hardware doesn't support that, there's not really anything we can do about it.
OpenGL 3.0 and greater supports enough uniforms as standard. If you can switch to OpenGL 3.0 and greater, do it, because Stranger's Wrath HD isn't the only game affected by this. OGL 2.1 is over 7 years old now.
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Are you sure the menu's fixed? I just tried to play it and the menu still isn't coming up. Do I need to get an update or something?