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No, the less that stuff is integrated into the game the better. I think lots of people would complain if an achievement pops up in a corner telling them what they've just done because it ruins the immersive nature of Oddworld.
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Heres a horrible idea, maybe implement the achievements in a similar fashion to 'This is the part where he kills you' from portal 2?
Or just have achievements for secret areas/none at all.