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10-05-2012, 04:16 AM
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Manco
Posts walls of text
 
: Aug 2007
: based damage system
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Well you don’t exactly want to be flailing around for hours before being able to advance, otherwise it would take an age to experience all the writing and humor they injected.

There are definitely some areas that stumped me pretty hard, but the low difficulty of most of the puzzles keeps the flow and pacing of the game from dragging.
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