One more possible bug. I say 'possible' because it might been like this in the original game; I can't remember.
The music cuts in and out quite erratically. The most consistent situation in which I've noticed it is that it switches immediately on sucking up the last enemy in an area from 'Danger' music to 'Background Actiony' music without any fade or transition. It seems to happen some other times as well, such as when I'm in an area without enemies and the atmospheric music cuts out and restarts. Sometimes it happens when I quicksave as well.
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Spending as long as I do here, it's easy to forget that Oddworld has actual fans.
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