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  #11  
09-20-2012, 04:46 AM
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Phylum
No Artificial Colours
 
: Sep 2008
: Rock bottom
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Varrok's right. They should keep the visor for just AO and then use the bullshit depth perception reasoning to change it in later games.

Is noone else noticing how shiny that worker mud is? I like the slig. the glowing eye looks menacing.
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