If I were to knit-pick, I'd mention that nearly all the scientists sound annoyingly like Kleiner. I'd go on to say that it's annoying that there are so many valve wheels around, most of which don't do anything but many of which are vital to the gameplay, and yet there's no cosmetic difference.
There are one or two parts of the UI, the graphics and the modelling that I feel have been made 'retro' for no reason other than (I assume) nostalgia, which I think detracts from the absorption and otherwise excellent game.
If I was going really far I'd mention a door I encountered that had a large padlock on it borrowed directly from HL2. In HL2, said doors could easily be opened via the crowbar, whereas in this, it was a solid object.
But I concur with everyone else; the little things don't detract from the game. It's great fun, very solidly built and if I'd paid full price for it I wouldn't be disappointed. In the trailer I thought a lot of the sounds weren't great but having played it they do actually sound really good.
The only thing that really bugs me are the confusing valves; I spent ages at one point trying to turn one from different angles because I couldn't find another way forwards (turned out I was in a secret area and had missed the proper route). That and the concessions to nostalgia. But they're small things overall; the game is very well-made.
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