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Still I'm not going to judge a mod that a small team of people worked 8 years on without budget and without professional assets, based on the standards of a triple A title. And apparently Valve Time thought this was okay to do, which is kind of weird.
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This. I mean I'll admit that my nitpicking nature keeps picking out stuff that could've been done a little better, and missed opportunities, but I do that with all games. All things considered, the BMS team did an outstanding job, and I'm not sure a professional development team could've done better.