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  #221  
09-05-2012, 12:13 PM
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Paul
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:
that sounds like a good idea.

we just need someone to handle it better than this,
http://www.oddworldforums.net/showthread.php?t=20965
we needed rules, not just make random cams and levels, it fits together like puzzle pieces right?


I also have a question,
I read that the collision lines were hard coded into the game,
how are you going to handle this with extra cams?
Yeah most of the other stuff is too (size of level, number of paths, number of collision items). Being able to add more map objects was a clever hack (pointers past the EOF to extra data).

The HookDLL will work around this by hooking API's and overwriting internal data structures.
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