Thanks for the reminder, I thought it was on Thursday and not tonight for some reason. :S
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I don't know if I'm gonna like Tekkit. It's just... too... demanding. Too many rare resources that become too hard to hold on to as they're required for everything. Too much junk material hard and expensive to deal with... In the end you become super-powerful so everything's pointless, and getting there is too much hard work. Even getting a flipping macerator and making it work is a pain in the neck.
I'll give it another try but I'm doubtful.
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You get super-powerful in classic MC too and after a while, unless you're building massive, massive projects like I've (not) been doing (at least not for the past 3 days anyway), it gets boring after a time. It's one of the reasons the classic server has been so quiet...
Sure, the same will happen to Tekkit eventually, but the increased number of possibilities will probably mean it'll last a lot longer. There's a hell of a lot more things to do once you get your head around its complexity. Things aren't as balanced as normal MC but the people who threw Tekkit together have tried hard to keep it as balanced as possible so that you have to spend time earning everything before you become powerful (hence why they keep removing and adding mods).
Tekkit is fun once you understand it though. I had you in mind when I made that tutorial vid. You may also want to read the following guides:
Guide 1
Guide 2
And there are these wikis which can give you extra info:
Wiki 1
Wiki 2
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In other news, that power station I made is resource heavy but works if you wire it correctly - Using a Batbox as a relay off of each 3x3 strainer section improves efficiency further. However the strainers glitch occasionally and stop working for no reason, meaning they have to be removed and put back, and also the 3x3x1 box of water empties very rarely. It's pretty low maintenance apart from that, though.