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Ragdolls maybe für a FPS but not Oddworld...
For Oddworld i prefer a nice hand made death Animation. Just like in the original, only in real time. Ragdoll deaths just look so cheap in a movie quality game like Abe. Oddysee's and Exoddus' animations still look great today. Ragdolls will make it look like some cheap indie game... It doesn't fit the cinematic quality of the rest of the game.
Abe always had great animations, why exchange it with some crappy ragdolls only cause it's common nowadays. I actually hope they recreate all the animations from the original game.
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Except that in a 3D environment, a death animation could send the deceased character flailing through a wall or floating off the edge of a cliff. That's exactly what happens in the original, but we're more forgiving of that because it was standard for the time. Ragdoll is great because it increases the believable interaction between (floppy) characters and the environment; it's popular for a reason.
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Does this mean we will be introduced to new death sequences?
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They're a way from being created and implemented, but they're definitely in the designs.