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  #2805  
07-28-2012, 02:08 AM
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Manco
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: Aug 2007
: based damage system
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This is what I miss from the old days of the server. No sense of a group effort anymore. Everyone moves away from the rest as quick as possible and has their own little world to play in where others are non-existent, except the odd "look-what-I've-made". But then what's the point in playing on a server?
I always thought it was interesting striking out far into the wilderness and then holing up while everyone else starts expanding outward until they catch up.
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