thread: Abe HD Ideas
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  #2352  
07-22-2012, 05:11 AM
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Wil
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It would require redesigning a lot of puzzles
So?

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and makes running from scrabs and slogs less exciting as you could see that distance between you and it would be constant.
As opposed to the original where despite continuously catching the player up, arbitrary points in the world suddenly widen that gap.

:
And btw. Whats about moving characters? It would be continous or discrete like in original game? By discrete i mean that Abe is making always equal steps.
At the moment we're playing with a combination of both.
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