Instead of the bats, make the edge of the ledge crumble. So if Abe attempted to jump the gap alone, he'd have to be hanging on it and hoist himself up, but before he could, the ledge would break away and he'd fall to his death. Jumping with elum would make the ledge break, but elum would be clear of it by the time that happens.
How would you warn the player of the crumbly edge?
|