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  #1805  
07-09-2012, 12:03 PM
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Paul
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: Jun 2007
: MilkyWay
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The editor will simply resize them to 640x240 is what will happen . The game will then double the height resulting in the display/final resolution of 640x480.

Edit: Don't forget that these images are only 16 bit colour too, if something uses lots of colours (in the 32bit range) and looks good the chances are it will look bad when sampled down to 16 bit.
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Crawling sligs will shout "Mommy!" while running around and then the slig mommy will appear and help them put their pants on.

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