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  #107  
06-15-2012, 04:02 PM
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Phylum
No Artificial Colours
 
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I think that's stupid.

The probably decided on that because it would be faster than dynamic lighting, especially in larger areas. It would have allowed them to have a finer control over the shadows without requiring lots of light sources. I haven't played the game much, but I never noticed the lighting looking off.
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