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06-14-2012, 12:50 PM
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Mac Sirloin
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: Aug 2006
: Exquisite Squalor
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I do. I do like that very much. Games that let me make big numbers are my new favourite.

On that note, let's talk about Diarrhea Digestion Disgaea. Disgaea 2 puts you in the shoes of Adell, an overweight woman with a great singing voice a pretty cool guy who dresses in hammer pants, muscle shirts and businessman ties that are wider than his torso and tucked into his pants. Ten years ago Adell's world was turned UPSIDE DOWN when the evil Lord Zenon decided to make everyone a demon for some reason, except for Adell who wasn't affected because he's from another planet or realm or something. Disgaea takes place in a quasi-multiverse that is basically linked together through hell. Pretty standard fare.
So Adell's adoptive mother decides to sacrifice his adoptaDad and siblings to summon Zenon so that Adell can kick his ass and turn everything back to normal as a birthday present or something. Instead, Zenon's daughter tits akimbo Rozalin is summoned and agrees to help you find her dad for her, since she can't kill the people who summoned her and has nothing better to do with her time. She's kind of an insufferable cow.

The actual gameplay is a lot like Tactics Ogre or Final Fantasy Tactics or Fire Emblem; You have individual unique units with different classes and abilities like healing, offensive magic, melee focus and thieves. There are also about 5 million different classes that can be unlocked through learning certain spells and abilities or simply having different classes work together as 'master and student'.

If it helps, Disgaea is a series most famous for being able to level up all your characters, weapons, armour, consumable items and even legal documents to level 9,999 as many times as you want, as a character can be reincarnated as a different class or an upgraded version of their current class whenever you want. Playing the normal way (killing each enemy individually) will eventually stop working because your enemies rise up in level sharply. Disgaea is built to be broken. You can pick up enemies and throw them together, combining levels, abilities and most importantly increasing available XP. A simple 'grind' strategy for Disgaea is as follows: Throw all enemies together on the first turn. Use your thieves to simultaneously inflict poison and sleep status ailments on their asses. Poison saps 20% of their total HP every turn, so after several turns heal them by about 100 HP, let them get poison-hurt one more time and then use a spell or item to remove the poison ailment. Then, use assist spells to buff a low-level character as much as you can to one-shot kill the enemy and gain anywhere from 50 to 5000 Levels in one go. FF7 this ain't.

So it's kind of a puzzle game. Figure out the best way to combine enemies quickly and without giving them an opportunity to attack you and then kill their shit. It's a lot of fun if you're patient and the story is slightly less horrible than the art makes it look. Also Prinnies are kinda neato. They're recincarnated criminals stuffed into a penguin cadaver that can't be picked up or thrown, as they explode when you do so.
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