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  #10  
06-10-2012, 05:02 AM
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JayDee
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:
wow nice
think I might stop my engine to help out with this.

also in case you don't have screen wrapping like the original
type something like this in.

{
view_xview = (what the player's called) / (screen width)
view_yview = (what the player's called) / (screen height)
}

hope it helps,
also I had my grid of the engine at 23x40 (keep in mind that the height is stretched by two.)
Thanks, you're welcome to help. And pardon me for asking but, what is that code meant to do?
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