If you go on the site Video Game Atlas and look at some of the maps from Oddysee spliced together, you will see how the same backgrounds are slapped on the same areas just two or three screens apart, and sometimes mirrored or flipped an appalling amount of times. Zulag 4 is a great example, and the secret area in Stockyard Escape. I never noticed this before but it really does take some of the beauty away from the game.
I'm all for re-using ideas that the general public wouldn't notice but this certainly does come across as plain lazy.
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In Odd We Trust.
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