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And they totally take away the idea that the Shrykull is powerful, because it is essentially just a different animation (because most of the time, when Red Rings are used, they blow up bombs which get rid of Sligs too).
There is a reason they weren't used in AE, and it isn't one of technical issues...
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You almost never
need the Shrykull either, sometimes I'll just go on and complete levels without the Shrykull because I can't be bothered to save all the mudokons. If everything you say got through to the game, there'd be nothing left to play.