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Alright, I have found a few (though the ones I remember most were actually in Exoddus). These are probably in the PSX version too, but they stick out more due to the higher resolution in the PC version. The compression thing too is easier to see in AE. I also noticed that many animations get stuck at the edges of the screen (and it isn't an object, it is part of the first frame of the animations)
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If you screen shot the PSX version you'll notice thats wrong by a pixel too, but its so low res its hard to notice.
Edit: Btw if you think the PSX version had less bugs then check this awesome speed run out:
http://www.youtube.com/watch?v=kISMhs2JvtQ