The parts where you had to throw holy water continiously just to know where you can walk and not fall was poorly executed.
:
So basically, you are judging the game based on what it isn't instead of what it is.
|
I'm playing a game which is a sequel to Castlevania, and it's bad of me to expect the pros of the first game?
Most enemy placement in C1 was good (not every), it was made to make the player not rush carelessly through enemies but make some tactics on how to kill them without losing (much) health