Turning off the gas would still be relevant though considering Abe himself is a Mudokon and even if the boardroom itself wouldn't get gassed they drag him out immediately after and he would still end up breathing in the fumes?
The gas shut off being in the boardroom is pretty strange. They could probably get away with putting it right before you land in the boardroom. However, the thing I do like about the shutoff being in the boardroom and being the thing to trigger the pair of sligs that drag you off is it allows you to kill that last mud just before dropping down the trap door. I can't say I've ever gone for black quarma without also killing that mudokon. Is it possible to still get black quarma when you save it?
If not that's always something that can be tweaked so it's silly for it to bug me like that. Though, when you kill that last mud then drop down and do absolutely no damage at all it really makes the bad ending feel a lot better story wise. You failed in every way possible. You failed to save your friends and you were unable to stop Rupture Farms. The executives are still there, the only thing you've done was scratch the surface.
For the good ending, having the shrykull do some dramatic spin around destroying the executives and guards (and maybe even destroying that massive screen and a security orb or two that might have been floating around nearby) would add to the sense of achievement. You did it. You caused some real fucking damage and stopped the factory in it's tracks. There's no way they're going to recover quickly from what you've done. And while the camera is panning around the room you can see Molluk get a glimpse through the giant gaping hole Abe peered into at the beginning of the game and do exactly as Sekto said.
|