I thought it was kind of dumb that the gas shut-off lever was in the boardroom. I think you could do away with it all together. Just get to the boardroom itself before the timer is up and you'd be fine. The lever is just unnecessary by that point.
Again, it's a game mechanic that wouldn't work for a modern redux. You pull the lever, and it triggers the twin sligs. The sligs should be scripted to come automatically once the executives have all been zapped.
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