thread: Abe HD Ideas
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  #1771  
05-30-2012, 04:43 AM
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Slog Bait
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I thought the final section with the timer was too short, it should have involved a chase or enemies to avoid, it just seemed a bit sudden that you go from the factory to the boardroom in a matter of seconds, it feels like you should have worked for it more
It would be pretty cool if either the final section was extended or another section was added just before it. Maybe before the final Zulag, even. Actually no never mind extensions aren't really needed, but if the entire game is going to be remade anyways you might as well change up the timed bit just before the boardroom. No fun playing the exact same game I suppose.

Also this leads me to question what the meat grinders were doing there. And why there was a trap door just above the boardroom. Neither of these make sense and are really bugging me right now. I can kind of understand why they'd put most of the slog kennels closer to the center of the factory but meat grinders right outside the boardroom? Okay.

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