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That way you have more control over them and won't be restricted by, say, having the camera needing to pan out to reveal parts of a level but also having a chant suppressor in sight when it's not supposed to be. You would also be able to make them follow the player to cover a longer area of a level to replace the parts of AO where you have multiple suppressors for multiple screens, for example.
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If this ends up being the case, make the orbs static and the drones mobile. I never understood why they had multiple kinds of suppressor, other than the drones looked better at floor level.