I suppose I didn’t hate Twinsanity or A Hero’s Tail. I think both of those games tried to break out of the established formula for each series, and they were refreshing for that, and they felt competently made. I respect the developers there for trying something a bit different.
I hate Wrath of Cortex and Enter the Dragonfly though. Both of those games were so jarring – after each series was evolved over the course of a trilogy, suddenly we got these two games which were just soul-less rehashes of their predecessors. Wrath is basically Crash 3 ported to the PS2, and Dragonfly a hatchet-job of Year of the Dragon.
And then to add insult to injury, both games were unfinished, lacking polish, stuffed with long load times, and (in Dragonfly’s case at least) buggy as hell and felt like half the game was missing. Dragonfly is easily the worse of the two; it features only a single homeworld, a dearth of minigames, repetitive music (despite Stewart Copeland returning to do the soundtrack!) and an unacceptably unstable framerate for such an ugly game.
And don’t get me started on the Legend of Spyro trilogy.
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