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I do think that we're going through a period where gaming innovation and creativity is critically low, and they're starting to follow the wrong examples from the film industry.
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I actually think that this is incorrect. While big publishers keep churning out the likes of Call of Duty, there’s an ever-increasing amount of small teams and indie developers creating more and more creative and innovative games.
Minecraft,
Braid,
Limbo,
Super Meat Boy,
Fez, and
And Yet It Moves are all games developed and released by small teams. All of them have had great reception, and some have sold in ludricous amounts. Oddworld itself is now being handled by a small publisher-independent team.
Digital distribution and the possibility of being able to release games without going through a publisher is creating this steadily growing movement of indie games, and these guys are more than happy to try out new, creative things. And I think that movement will have an effect on the industry as a whole
very soon, if it isn’t already.