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the film industry is an evil tyrant who actually has plenty of money and all the piracy and second-hand distribution in the world has yet to stop them from churning out a new 200-million dollar Michael Bay film every year.
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The film industry has figured out something that the games industry hasn't though. Yes, you need to have big games with big explosions, but to thrive and grow you also need more cerebral content. It feels like the games industry is getting close to figuring that out, but just hasn't quite grasped it yet.