thread: Abe HD Ideas
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  #1261  
03-28-2012, 03:39 PM
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Michael
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Agreed again. I remember playing AE, being right at the end with the countdown going, really hoping all of the mudokons I still needed were there to rescue before I finished the game. They were, but keeping track was difficult.

I agree with what Bullet Magnet said- wondering whether or not to go through a 'no return' door because it wasn't clear if the last mudokon was missed or still to come was a little frustrating!

Then again, keeping track was hard but do-able. Having the extra info on the screens would make saving all 99 (or 300 in AE) easier. I've always liked the fact it was difficult to rescue all of them. Makes it more rewarding when you finally succeed!
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