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03-28-2012, 09:24 AM
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DarkHoodness
Page 7, Post 199
 
: Apr 2001
: In a box.
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Another update: Progress is slow. To help me a bit I'm making a mock-up level offline - Kind of like a draft, which I'll put up here when it's done for people to try and give me feedback on. Being not happy about the existing "saving mudokons" mechanics, I'm trying to think of a compromise that works...

They say mod plugins will be officially supported in Minecraft 1.3. I'm considering going down the modding route in preparation for this since it's one of the things that's stopping me - It may open up new opportunities. For example I'll be able to replicate enemies and traps exactly from the original games, rather than having to come up with compromises and re-skins.

Of course it may mean I'll have to take the project offline only. Or I could make 2 versions and use the first version on the server as a draft and get it as finished as possible even though it'll lack traps...

Meh, I have to think about stuff.
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