thread: Abe HD Ideas
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  #1231  
03-26-2012, 02:54 PM
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Manco
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I guess that begs the question: Should Abe HD be a one on one copy of the original in terms of level design? I'm sure that question has been thrown around the JAW office, though. And if it hasn't, shame on you all.
I think in terms of basic progression (locations, pacing, difficulty) it should stay the same, but puzzles and path layouts should be altered. No point in building an entirely new game in a new engine just to build the same thing all over again.


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Fine. Just give Abe a clearer backstory and we can all go home.
I can’t wait for the ten-minute cutscene that details Abe’s life story.
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