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Basically, keep secret areas around for seasoned players, and keep the Zulag 1 Muds around but don’t make it mandatory to rescue them.
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That would keep the game more or less exactly as it was. I was saying that Abe should not be able to chant before Monsaic Lines.
At the very least, I don't think that the in-game instructions should refer to saving muds.
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Bear in mind that a) Until you mentioned this idea a couple of months back, it had never been mentioned on the Forums and b) it clearly didn't occur to the people who made Abe's Oddysee and the Oddworld Map that Big Face teleported him.
EDIT: Also, c) Why would Big Face stumble across Abe if he hadn't just landed outside Monsaic Lines?
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(a) How else do you explain the mystical light surrounding them?
(b) The people who made the Map didn't consider a lot of factors. As for the dev team of AO, have they explicitly stated anywhere that Monsaic Lines
is right next door to the Stockyards?
(c) Because he's Big Face and Abe is a figure foretold in prophecy. He'd have been watching his progress for a while.