Well in my opinion it would make sense to have just "more" stitches to shut his mouth and to lose his ability to talk and remove a few of them if he reaches Monsaic Lines. You can see that the original game design of Abe's Oddysee was more about to sneak instead of possessing Sligs. You get the first hint if the player comes to the Monsaic Lines.
It just makes not so much sense in the Original that Abe has such powers in the beginning, to posses his enemies. So I would really like to see some more story wise elements combined with the gameplay in the beginning.
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