If you think about it possession orbs are a great idea for Munch. Since this Oddworld game is in 3D it makes perfect sense. It would be hard to use the nearest slig type trick in a 3D enviorment. Like in the other games where you can possess the slig in the background. Well in a 3D enviorment everything that is ahead of you is considered a background. So You can say that there is kind of no background in a 3D game like Munch. So what do you do? You compinsate a little and change some elements around to make it more suitible for your game. So Lorn Lanning created spooce shrubs and possession orbs to better suit his 3D enviorment. It's the same trick from the the past games but it has been changed a little to better suit the 3D game play.
Last edited by paramiteabe; 03-09-2002 at 04:01 AM..
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