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  #183  
03-18-2012, 05:21 PM
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DarkHoodness
Page 7, Post 199
 
: Apr 2001
: In a box.
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With the levels, you have no idea how hard we have tried to change the level geometry. At one point I had a virtual machine running windows xp, which in turn was running 3Ds max 3.1 and 3Ds max 4.0 (DOS version) in a futile attempt to get the original tools working. In the end it just wouldn't work.
Aw man, you must've felt gutted to go to those lengths only for it not to work. You have my sympathy.

Although the game was made in 1999/2000. I wonder why the tools they were using were that dated even for back then.
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