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With the levels, you have no idea how hard we have tried to change the level geometry. At one point I had a virtual machine running windows xp, which in turn was running 3Ds max 3.1 and 3Ds max 4.0 (DOS version) in a futile attempt to get the original tools working. In the end it just wouldn't work.
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Aw man, you must've felt gutted to go to those lengths only for it not to work. You have my sympathy.
Although the game was made in 1999/2000. I wonder why the tools they were using were that dated even for back then.